Tactical shooters are variations on the first person shooter genre (though also, less often, on third person shooters). Some are similar to existing games, but modified to increase the realism of the original game. These games emphasize tactical play such as planning and teamwork (for example, co-ordination and specialised roles), whereas more conventional first person shooters tend to reward individual skill and heroism. In single player modes, the player commands a squad of AI controlled characters in addition to their own; in multi-player modes, players must work in teams to win the game. Also, in multi-player games, winning a match is likely to be dependent on capturing an objective of some sort rather than gaining the most kills (as is often the case in more conventional first person shooters).
- Examples of tactical shooter games include: the Tom Clancy's Ghost Recon series and the SOCOM series.
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